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Venexus's Chosen

Creature 6 (rare) — beast, beastkin, humanoid

Pre-Remaster content. May include legacy alignment.

Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)

Perception +14
Skills acrobatics +14, athletics +11, intimidation +10, stealth +12
Str
+3
Dex
+4
Con
+2
Int
+1
Wis
+2
Cha
+0
AC 23 Fort +14 Ref +16 Will +14
HP 115
Resistances cold 5
Weaknesses fire 5
Speed 35 feet

Offense

Melee Fist +16, Damage 1d6+5 bludgeoning
Melee Tail +16, Damage 1d10+5 bludgeoning

Abilities

Tail Lash
Change Shape (concentrate, polymorph, primal) — Venexus's chosen changes between their humanoid shape and hybrid shape. They gain a tail unarmed Strike while in their hybrid shape.
Flurry of Blows — Frequency once per round Effect Venexus's chosen makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Ice Walk — Venexus's chosen ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice.
Powerful Fists — Venexus's chosen's fist Strikes are treated as cold iron and silver, and the chosen doesn't take penalties when making lethal attacks.
Knockdown — Knockdown

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