Voidbracken Chuul
Creature 9 (rare) — aberration, amphibious
Pre-Remaster content. May include legacy alignment.
SnareAnvilLANDAQUATICaberration
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +18; darkvision, tremorsense (imprecise) 30 feet
Languages aklo, sakvroth
Skills athletics +21, nature +16, stealth +17, survival +16
Str
+6
Dex
+4
Con
+4
Int
+0
Wis
+3
Cha
+0
AC 31
Fort +21
Ref +18
Will +15
HP 140
Immunities poison
Speed 30 feet, swim 25 feet
Offense
Melee Claw (reach-10, unarmed) +22, Damage 2d8+12 bludgeoning plus Grab
Abilities
Tremorsense (Imprecise) 30 feet — Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Attack of Opportunity —
Constrict (Grabbed by Claws only) — 1d8+12 bludgeoning damage, DC 28 Fortitude
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
Draining Venom (poison) — Saving Throw DC 28 Fortitude
Maximum Duration 6 rounds
Stage 1 drained 1 (1 round)
Stage 2 drained 2 (1 round)
Maximum Duration 6 rounds
Stage 1 drained 1 (1 round)
Stage 2 drained 2 (1 round)
Mind Feeding —
Swamp Stride — The Voidbracken chuul ignores difficult terrain and greater difficult terrain in swamps.
Tentacle Transfer —
Grab —
WORKS WELL WITH
SniperLAND / AQUATICA ranged attacker keeps up pressure on the rest of the party while this locks a single melee combatant into a constant grapple.
CrasherLAND / AQUATICA heavy striker overwhelms a target that cannot disengage once grabbed and constricted.
WeaverLAND / AQUATICA caster that lowers Fortitude saves makes the draining effect far more likely to stack each round.
PUNISHES
✖ isolated targets✖ low Fortitude✖ melee reliance
Avoid pairing with another grab-based controller; both would compete to lock down the same isolated target.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Voidbracken Chuul in the encounter builder — free, no install.
Open in PathfinderGM →