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Witherweird Runes

Hazard 13 (rare) — magical, trap

Magic stored in runes painted in powdered bone and banshees' tears lash out at anyone other than Heh Shan-Bao who opens the secondary compartment.

Source: season-of-ghosts-bestiary

Perception +0
Skills stealth +27
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 0

Abilities

Withering Wail (arcane, curse) — **Critical Success** The creature is unaffected. **Success** The creature takes 7d6 void damage. **Failure** The creature takes 15d6 void damage. In addition, their flesh withers and weakens, leaving them to appear old and decrepit—the creature becomes Clumsy 1 and Enfeebled 1 until the curse is removed. **Critical Failure** The creature takes 30d6 void damage and becomes cursed as failure above, but becomes Clumsy 2 and Enfeebled 2.

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