Witherweird Runes
Hazard 13 (rare) — magical, trap
Magic stored in runes painted in powdered bone and banshees' tears lash out at anyone other than Heh Shan-Bao who opens the secondary compartment.
Source: season-of-ghosts-bestiary
Perception +0
Skills stealth +27
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0
Fort +0
Ref +0
Will +0
HP 0
Abilities
Withering Wail (arcane, curse) — **Critical Success** The creature is unaffected.
**Success** The creature takes 7d6 void damage.
**Failure** The creature takes 15d6 void damage. In addition, their flesh withers and weakens, leaving them to appear old and decrepit—the creature becomes Clumsy 1 and Enfeebled 1 until the curse is removed.
**Critical Failure** The creature takes 30d6 void damage and becomes cursed as failure above, but becomes Clumsy 2 and Enfeebled 2.
Run Witherweird Runes in the encounter builder — free, no install.
Open in PathfinderGM →