Wraith
Creature 6 — incorporeal, undead, unholy, wraith
Wraiths are malevolent undead who drain life and shun light. Their shadowy forms are covered by insubstantial robes that they wear like a badge of office and marked with peering eyes that reflect their judgment of the living. A wraith can be created by foul magic or direct exposure to the Void, but more often they are the result of death on a tragic scale. When a tragedy is too great for even reality to witness, a temporary manifestation of the Void can leave behind countless wraiths in a horde
Source: pathfinder-monster-core
Perception +14
Skills acrobatics +12, diplomacy +13, intimidation +15, stealth +16
Str
-5
Dex
+4
Con
+0
Int
+2
Wis
+2
Cha
+5
AC 24
Fort +8
Ref +14
Will +14
HP 80
Immunities death-effects, disease, paralyzed, poison, precision, unconscious, bleed
Speed 0 feet, fly 40 feet
Offense
Melee Wraith Touch +17, Damage 3d8 void
Abilities
Lifesense 60 feet — Lifesense
Sunlight Powerlessness — While in sunlight, a wraith is Blinded and Slowed 2.
Void Healing — Negative Healing
Grip of Fear (emotion, fear, mental, nonlethal) — The wraith reaches into an adjacent creature's chest, gripping their heart. The target takes 6d6 mental damage with a DC 24 Will save. On a critical failure, the creature is also Paralyzed until the start of the wraith's next turn.
Robes of Welcome (divine, void) — Frequency once per round
Effect The wraith wraps its robes around an adjacent living creature, exposing it to void's embrace. If any creature is cursed by the wraith's void's embrace, the wraith can't impose void's embrace on another creature.
Void's Embrace (curse, death, divine, void) — If the victim succeeds at a saving throw against this curse while in sunlight, the curse ends. While you have this curse, you bypass the resistance of the wraith that cursed you.
Saving Throw DC 24 Will
Stage 1 the victim is Dazzled in any light (1 hour)
Stage 2 the victim gains lifesense 30 feet but is Blinded in any light (1 hour)
Stage 3 as stage 2, but the creature also has Void Healing (1 hour)
Stage 4 the victim becomes Unconscious and can't awaken (1 day)
Stage 5 the creature dies and becomes a wraith, its body crumbling to ash
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