Wraithvine
Creature 7 — fungus, plant, wraithvine
Source: wardens-of-wildwood-bestiary
Perception +15
Skills acrobatics +17, stealth +16
Str
+7
Dex
+2
Con
+5
Int
-2
Wis
+3
Cha
+0
AC 25
Fort +17
Ref +12
Will +13
HP 120
Immunities poison
Resistances piercing 5, slashing 5
Weaknesses fire 5
Speed 20 feet
Offense
Melee Bite +18, Damage 2d10+11 piercing
Melee Tentacle +18, Damage 2d6+11 bludgeoning
Abilities
Telepathy 120 feet (aura, magical, mental) — Telepathy
Reactive Strike (Tentacle Only) — Reactive Strike
Light Vulnerability — Whenever a wraithvine begins its turn in an area of magical light, it is Slowed 1 on that turn.
Parasitic Rejuvenation —
Wraithvine Venom — Saving Throw DC 25 Fortitude
Maximum Duration 6 rounds
Stage 1 1d6 poison damage and Stupefied 1 (1 round)
Stage 2 1d6 poison damage, Confused, and Stupefied 1 (1 round)
Stage 3 2d6 poison damage, Confused, and Stupefied 1 (1 round)
Grab — Grab
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