Xarwin Manor Phantasm
Hazard -1 — haunt
Pre-Remaster content. May include legacy alignment.
The malevolence manifests a disturbing illusion meant to unsettle and erode intruders' resistances to the manor's dangers. Roll on the Xarwin Manor Phantasms table to determine what sort of illusion occurs; alternatively, pick an appropriate one from the table or create one of your own using the listed results as examples or inspiration. Xarwin Manor Phantasms Phantasm 1 A damp, ectoplasmic handprint appears on a window or wall, only to reach out of the surface briefly to try to choke a chara
Source: malevolence-bestiary (Pre-Remaster)
Perception +0
Skills stealth +5
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 12
Fort +8
Ref +2
Will +9
HP 12
Immunities precision, critical-hits
Weaknesses vitality 2
Abilities
Haunting Vision (emotion, fear, mental, occult) — **Critical Success** The creature is unaffected.
**Success** The creature is unaffected.
**Failure** If the creature doesn't have the malevolence condition, the value of its malevolence condition increases by 1.
**Critical Failure** The creature increases its malevolence condition by 1.
Run Xarwin Manor Phantasm in the encounter builder — free, no install.
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