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Xarwin Manor Phantasm

Hazard -1 — haunt

Pre-Remaster content. May include legacy alignment.

The malevolence manifests a disturbing illusion meant to unsettle and erode intruders' resistances to the manor's dangers. Roll on the Xarwin Manor Phantasms table to determine what sort of illusion occurs; alternatively, pick an appropriate one from the table or create one of your own using the listed results as examples or inspiration. Xarwin Manor Phantasms Phantasm 1 A damp, ectoplasmic handprint appears on a window or wall, only to reach out of the surface briefly to try to choke a chara

Source: malevolence-bestiary (Pre-Remaster)

Perception +0
Skills stealth +5
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 12 Fort +8 Ref +2 Will +9
HP 12
Immunities precision, critical-hits
Weaknesses vitality 2

Abilities

Haunting Vision (emotion, fear, mental, occult) — **Critical Success** The creature is unaffected. **Success** The creature is unaffected. **Failure** If the creature doesn't have the malevolence condition, the value of its malevolence condition increases by 1. **Critical Failure** The creature increases its malevolence condition by 1.

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