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Xevalorg

Creature 13 (unique) — aberration

Pre-Remaster content. May include legacy alignment.

A gug's most horrid feature is its barrel-shaped head, which splits vertically to reveal numerous rows of sharp, yellow teeth and an open throat. Its eyes on either side of its head-jaw are small but keen. Bony ridges protect its eyes from the frantic flailing of its prey, as it prefers meals of raw and writhing meat over fungi and molds. It grips said prey with powerful arms that split at the elbow into a pair of forearms, giving it four clawed paws. These monstrous brutes are covered with shag

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +19
Skills acrobatics +23, athletics +27, religion +26, stealth +23, survival +24
Str
+8
Dex
+4
Con
+5
Int
+2
Wis
+7
Cha
+4
AC 34 Fort +26 Ref +20 Will +23
HP 235
Speed 40 feet, climb 20 feet

Offense

Melee Jaws +27, Damage 3d12+14 piercing
Melee Claw +27, Damage 3d8+14 slashing

Abilities

Constant Spells — Constant Spells
Attack of Opportunity — Attack Of Opportunity
Eerie Flexibility — Despite his size, Xevalorg's multiple joints allow him to fit through tight spaces as if he were a Medium creature. While Squeezing, he can move at his full Speed.
Furious Claws — Xevalorg makes up to four claw Strikes, each against a different target. These attacks count toward Xevalorg's multiple attack penalty, and the multiple attack penalty doesn't increase until after he makes all his attacks.
Rend — Claw Rend

Spells

Flesh to Stone (rank 6)
Black Tentacles (rank 5)
Wall of Stone (rank 5)
Divine Wrath (rank 4)
Freedom of Movement (Constant) (rank 4)
Shape Stone (rank 4)
Earthbind (rank 3)
Vampiric Touch (rank 3)
Invisibility (rank 2)
See Invisibility (Constant) (rank 2)

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