Xilvirek
Creature 12 (uncommon) — fiend, unholy
Pre-Remaster content. May include legacy alignment.
Xilvireks are the result of the strange evolution that takes place in Zevgavizeb's Abyssal realm. These fiends resemble their dread demon lord and claim to be living embodiments of the Lord of Reptiles's snapping jaws.
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +23
Skills athletics +25, intimidation +22, stealth +23, survival +25
Str
+7
Dex
+5
Con
+6
Int
+0
Wis
+5
Cha
+4
AC 34
Fort +26
Ref +21
Will +19
HP 215
Weaknesses holy 10
Speed 40 feet, swim 30 feet
Offense
Melee Jaws +25, Damage 3d10+13 piercing
Melee Claw +27, Damage 2d8+13 slashing
Melee Tail +25, Damage 3d6+13 bludgeoning
Abilities
Psionic Scent (Imprecise) 120 feet — A xilvirek can sense the presence of creatures with an Intelligence of at least -3. Creatures that have silenced their thoughts through magic or other means can potentially counteract this sense at the GM's discretion.
Attack of Opportunity — Attack Of Opportunity
Hypnotic Stench (aura, emotion, incapacitation, mental) — 30 feet. A creature that begins its turn in the area must succeed at a DC 32 Will save or become Fascinated with the xilvirek. If the creature is already fascinated by the xilvirek and fails its save, the creature is compelled to approach the xilvirek and allow itself to be Grabbed, which ends the fascination.
Disgorge Bile (acid, inhaled) — The xilvirek retches a small pool of debilitating, acrid bile onto itself. All creatures within 30 feet take 4d6 acid damage as they inhale the bile's noxious fumes (DC 32 Fortitude save; on a failure, the creature is Sickened 1, or Sickened 2 on a critical failure). The xilvirek can't Disgorge Bile again for 1d4 rounds.
Feasting Tentacles — The xilvirek has two tentacles on its back that it can use to suck the life from its prey. A creature that starts its turn Grabbed by the xilvirek becomes Drained 1, and the xilvirek regains 20 healing HP. The drained value increases by 1 on each subsequent round that the creature starts its turn grabbed, but the xilvirek doesn't regain additional HP from draining the same creature more than once per day.
Grab — Grab
Knockdown — Knockdown
Spells
Teleport (Self Only) (rank 6)
Dimension Door (At Will) (rank 4)
Darkness (At Will) (rank 2)
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