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Xulgath Deepmouth

Creature 12 (uncommon) — humanoid, xulgath

Pre-Remaster content. May include legacy alignment.

Xulgath deepmouths wield the powers of the Abyss against their clutch's enemies and invoke righteous fear in their followers. The vast majority of deepmouths worship demon lords, most commonly Zevgavizeb. Scalescribing-the warping of xulgath flesh into imitations of Abyssal script-is a widespread practice among deepmouths, enabling them to channel the power of the Abyss through their fanatical devotees' own bodies. Reptilian humanoids who live in the uppermost reaches of the Darklands, xulgaths

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +26
Skills acrobatics +22, crafting +22, diplomacy +25, intimidation +25, medicine +25, religion +25, society +22
Str
+2
Dex
+4
Con
+2
Int
+4
Wis
+7
Cha
+5
AC 33 Fort +18 Ref +22 Will +25
HP 215
Speed 25 feet

Offense

Melee Spiked Gauntlet +21, Damage 2d4+6 piercing
Melee Jaws +20, Damage 2d6+6 piercing
Melee Claw +20, Damage 2d4+6 slashing

Abilities

Stench (aura, olfactory) — 30 feet. A creature that enters the area must attempt a DC 28 Fortitude save. On a failure, the creature is Sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Devourer's Dictum (concentrate) — The deepmouth warps part of a scalescribed creature's flesh into a mouthed tentacle, then wills it to lash out. The deepmouth makes a jaws Strike that originates from any living scalescribed creature within 120 feet; this Strike also has reach 15 feet and deals an additional 2d8 void damage. If the Strike originates from a creature other than the deepmouth, that creature triggers reactions as though it had made the Strike.
Scalescribe (manipulate) — With 10 minutes of work, a deepmouth can carve a magical rune called a scalescript on the flesh of a living, willing xulgath (including the deepmouth itself). A creature cannot be inscribed with more than one scalescribe rune at a time, and a deepmouth can create and maintain no more than three scalescripts at a time. If the deepmouth Scalescribed itself, it can provide material and somatic components while Casting a Spell without a free hand.

Spells

Commune (rank 6)
Repulsion (rank 6)
Ravening Maw (rank 5)
Air Walk (rank 4)
Commanding Lash (rank 4)
Divine Wrath (rank 4)
Enervation (rank 4)
Heroism (rank 3)
Meld into Stone (rank 3)
Vampiric Touch (rank 3)
Consecrate (rank 2)
Status (rank 2)
Chill Touch (rank 1)
Daze (rank 1)
Detect Magic (rank 1)
Harm (rank 1)
Heal (rank 1)
Protection (rank 1)
Ray of Enfeeblement (rank 1)
Shield (rank 1)
Vibrant Thorns (rank 1)

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