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Xulgath Demon-Caller

Creature 5 (unique) — humanoid, xulgath

Pre-Remaster content. May include legacy alignment.

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +11
Skills arcana +9, athletics +13, intimidation +11, religion +9, stealth +10, survival +11
Str
+4
Dex
+1
Con
+2
Int
+0
Wis
+4
Cha
+2
AC 22 Fort +11 Ref +8 Will +13
HP 80
Speed 25 feet

Offense

Melee Spiked Gauntlet +16, Damage 2d4+4 piercing
Melee Jaws +15, Damage 2d8+4 piercing
Melee Claw +15, Damage 2d6+4 slashing
Ranged Javelin +12, Damage 1d6+4 piercing

Abilities

Stench (aura, olfactory) — 30 feet. A creature entering the aura must attempt a DC 22 Fortitude save. On a failure, the creature is Sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stench for 1 minute.
Demonic Condemnation — The target must succeed at a DC 22 Fortitude save or become Frightened 2 (Frightened 4 on a critical failure). The target is Enfeebled 1 for as long as it is frightened.

Spells

Blindness (rank 3)
Vampiric Touch (rank 3)
Death Knell (rank 2)
Dispel Magic (rank 2)
Spiritual Weapon (rank 2)
Athletic Rush (rank 1)
Bane (rank 1)
Command (rank 1)
Detect Magic (rank 1)
Forbidding Ward (rank 1)
Guidance (rank 1)
Harm (rank 1)
Heal (rank 1)
Shield (rank 1)

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