← Bestiary index

Xulgath Spinesnapper

Creature 5 — humanoid, xulgath

Pre-Remaster content. May include legacy alignment.

Xulgath physiological diversity doesn't always imply drastic change; some xulgaths are simply much larger and stronger than their clutchmates. Most xulgaths call such siblings spinesnappers, though terms like bonebreaker, marrowvent, or similarly violent epithets are equally common. A typical spinesnapper is 9 feet tall and weighs 350 pounds. In battle, spinesnappers have all the speed, grace, and strength of a sledgehammer. They are ideal shock troops and make a good first line of defense. Whe

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +11
Skills athletics +15, intimidation +11
Str
+6
Dex
+1
Con
+4
Int
+0
Wis
+2
Cha
+0
AC 21 Fort +15 Ref +10 Will +9
HP 95
Speed 25 feet

Offense

Melee Maul +15, Damage 1d12+10 bludgeoning
Melee Jaws +15, Damage 2d8+8 piercing
Melee Claw +15, Damage 2d4+8 slashing

Abilities

Stench (aura, olfactory) — 30 feet. A creature entering the aura must attempt a DC 21 Fortitude save. On a failure, the creature is Sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stench for 1 minute.
Brutal Blow — The spinesnapper makes a claw or weapon Strike. If it hits, in addition to dealing damage, the creature must attempt a DC 22 Fortitude saving throw, with the following effects. **Critical Success** The creature is unaffected and the spinesnapper is Off-Guard until the start of its next turn. **Success** The creature is unaffected. **Failure** The creature is pushed 10 feet. **Critical Failure** The target is pushed 10 feet and knocked Prone.
Choke Slam — Frequency once per round Requirements The spinesnapper has a creature Grabbed or Restrained Effect The spinesnapper slams the creature against a nearby surface. The target and the surface struck each take 4d6 bludgeoning damage, and the target must succeed at a DC 22 Fortitude save or become Slowed 1 for 1 round, or Stunned for 1 round on a critical failure.
Grab — Grab

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Xulgath Spinesnapper in the encounter builder — free, no install.

Open in PathfinderGM →