Yithian
Creature 9 (rare) — aberration
Pre-Remaster content. May include legacy alignment.
Yithians are strange creatures, defined not by their physical bodies but by their ancient, disembodied minds. As a people, yithians devote themselves to the acquisition of knowledge above all else. They project their minds across the cosmos and take over a creature's body, living within and observing the creature's culture. The yithians then reverse the process and return to their communities, recording all they learned in massive tomes crafted of strange, metal alloys. Yithians erase their hos
Source: pathfinder-bestiary-3 (Pre-Remaster)
Perception +21
Skills arcana +19, diplomacy +14, nature +18, occultism +21, society +19
Str
+4
Dex
+1
Con
+4
Int
+6
Wis
+5
Cha
+1
AC 27
Fort +19
Ref +14
Will +20
HP 112
Resistances acid 10, cold 10, fire 10, physical 10
Speed 20 feet, climb 10 feet
Offense
Melee Pincer +19, Damage 2d12+7 bludgeoning
Abilities
Telepathy 100 feet (aura, magical) — Telepathy
Thoughtsense (Imprecise) 60 feet (mental, occult) — Thoughtsense
All-Around Vision — All Around Vision
Mind Swap — When a yithian successfully casts Possession, they exchange their mind and soul with the target. Each creature takes control of the other's body. This effect lasts until the yithian Dismisses the spell or they're forced out by any effect that ends Possession. When the effect ends, each creature's mind and soul returns to its own body, regardless of physical or temporal distance, and the yithian can cast Rewrite Memory on the target to remove any or all knowledge of its time being possessed. If the yithian is forced out of the target's mind by an effect, the yithian can't remove such knowledge.
Spells
Possession (See Mind Swap) (rank 7)
Mind Probe (rank 5)
Modify Memory (rank 4)
Hypercognition (rank 3)
Mind Reading (At Will) (rank 3)
Paralyze (rank 3)
Touch of Idiocy (rank 2)
Mindlink (At Will) (rank 1)
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