Zombie Chuul
Creature 7 (unique) — amphibious, mindless, undead, unholy, zombie
Pre-Remaster content. May include legacy alignment.
Source: blood-lords-bestiary (Pre-Remaster)
Perception +11
Skills athletics +18, stealth +11
Str
+7
Dex
+0
Con
+6
Int
-5
Wis
+0
Cha
-1
AC 22
Fort +18
Ref +10
Will +13
HP 200
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 15, slashing 15
Speed 30 feet, swim 25 feet
Offense
Melee Claw +18, Damage 2d12 + 12 slashing
Abilities
Tremorsense (Imprecise) 30 feet — Tremorsense
Slow — The zombie chuul is permanently Slowed 1 and can't use reactions.
Void Healing — Negative Healing
Constrict — 1d12+7 bludgeoning damage, DC 25 Fortitude (Grabbed by claw only)
Constrict
Mandibles —
Paralytic Venom (incapacitation, poison) — Saving Throw DC 25 Fortitude
Maximum Duration 6 rounds
Stage 1 Paralyzed (1 round)
Tentacle Transfer —
Grab — Grab
Run Zombie Chuul in the encounter builder — free, no install.
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