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Zombie Chuul

Creature 7 (unique) — amphibious, mindless, undead, unholy, zombie

Pre-Remaster content. May include legacy alignment.

Source: blood-lords-bestiary (Pre-Remaster)

Perception +11
Skills athletics +18, stealth +11
Str
+7
Dex
+0
Con
+6
Int
-5
Wis
+0
Cha
-1
AC 22 Fort +18 Ref +10 Will +13
HP 200
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 15, slashing 15
Speed 30 feet, swim 25 feet

Offense

Melee Claw +18, Damage 2d12 + 12 slashing

Abilities

Tremorsense (Imprecise) 30 feet — Tremorsense
Slow — The zombie chuul is permanently Slowed 1 and can't use reactions.
Void Healing — Negative Healing
Constrict — 1d12+7 bludgeoning damage, DC 25 Fortitude (Grabbed by claw only) Constrict
Mandibles
Paralytic Venom (incapacitation, poison) — Saving Throw DC 25 Fortitude Maximum Duration 6 rounds Stage 1 Paralyzed (1 round)
Tentacle Transfer
Grab — Grab

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