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Zombie Owlbear

Creature 3 — mindless, undead, unholy, zombie

Pre-Remaster content. May include legacy alignment.

Zombie owlbears combine an owlbear's ferocity with mindless undead hatred. Once it draws near, it often stands up, unleashing a guttural, wet roar, before charging into combat without thought of self-preservation. Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.

Source: book-of-the-dead-bestiary (Pre-Remaster)

Perception +8
Skills acrobatics +5, athletics +12
Str
+4
Dex
+0
Con
+3
Int
-5
Wis
+1
Cha
-3
AC 16 Fort +8 Ref +5 Will +6
HP 85
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 10, slashing 10
Speed 25 feet

Offense

Melee Talon +12, Damage 1d10+7 piercing
Melee Beak +12, Damage 1d12+7 piercing

Abilities

Slow — A zombie owlbear is permanently Slowed 1 and can't use reactions.
Void Healing — Negative Healing
Ground Slam (attack) —
Horrifying Screech (auditory, emotion, fear, mental) — The zombie owlbear unleashes a broken, snarling screech that unnerves those who hear it. Each creature in a 60-foot emanation must attempt a DC 19 Will save. Regardless of the result, creatures are temporarily immune for 1 minute. **Critical Success** The creature is unaffected. **Success** The creature is Frightened 1. **Failure** The creature is Frightened 2. **Critical Failure** The creature is Fleeing for 1 round and Frightened 3.
Grab — Grab

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