Zombie Snake
Creature 0 — mindless, undead, unholy, zombie
Pre-Remaster content. May include legacy alignment.
At around 5 feet long, this massive, rotting serpent lacks potent venom, but its bite still injects putrid fluid that can cause infection. Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.
Source: book-of-the-dead-bestiary (Pre-Remaster)
Perception +2
Skills athletics +5, stealth +5
Str
+3
Dex
+1
Con
+2
Int
-5
Wis
+0
Cha
-2
AC 13
Fort +6
Ref +3
Will +2
HP 35
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 5, slashing 5
Speed 20 feet, climb 20 feet
Offense
Melee Fangs +7, Damage 1d6+3 piercing
Abilities
Slow — A zombie snake is permanently Slowed 1 and can't use reactions.
Void Healing — Negative Healing
Filth Fever (disease) — The sickened and unconscious conditions from filth fever can't end or be reduced until the disease is cured
Saving Throw DC 14 Fortitude
Stage 1 carrier with no ill effect (1d4 hours)
Stage 2 Sickened 1 (1 day)
Stage 3 sickened 1 and Slowed 1 (1 day)
Stage 4 Unconscious (1 day)
Stage 5 dead
Run Zombie Snake in the encounter builder — free, no install.
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