Zorek
Creature 12 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
Source: kingmaker-bestiary (Pre-Remaster)
Perception +25
Skills athletics +24, religion +25, survival +23
Str
+7
Dex
+4
Con
+5
Int
+0
Wis
+7
Cha
+4
AC 32
Fort +23
Ref +20
Will +25
HP 220
Immunities controlled, disease
Resistances physical 10, poison 15
Speed 40 feet
Offense
Melee Spear +32, Damage 2d6+8 piercing plus 1d6 spirit
Ranged Spear +32, Damage 2d6+8 piercing plus 1d6 spirit
Abilities
Fast Healing 10 — Fast Healing
Attack of Opportunity — Attack Of Opportunity
Blessed Life — Zorek does not age or breathe, and he doesn't need to eat, drink, or sleep.
Divine Recovery — Frequency once per day
Trigger Zorek fails a saving throw
Effect Zorek loses all negative conditions he is currently affected by and may attempt a new saving throw against the effect that triggered Divine Recovery. His armor and weapons glow with blood-red light when he uses this ability.
Spells
Repulsion (rank 6)
Spirit Blast (rank 6)
Banishment (rank 5)
Flame Strike (rank 5)
Dimension Door (At Will) (To any location in Armag's Tomb) (rank 4)
Divine Wrath (rank 4)
Weapon Storm (rank 4)
Blindness (rank 3)
Searing Light (rank 3)
Vampiric Touch (rank 3)
Augury (rank 2)
Dispel Magic (rank 2)
Resist Energy (rank 2)
Silence (rank 2)
Spiritual Weapon (rank 2)
Alarm (rank 1)
Bane (rank 1)
Detect Magic (rank 1)
Divine Lance (rank 1)
Fear (rank 1)
Guidance (rank 1)
Harm (rank 1)
Heal (rank 1)
Light (rank 1)
Lock (rank 1)
Ray of Enfeeblement (rank 1)
Shield (rank 1)
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