Zridi
Creature 8 (unique) — div, fiend, unholy
Pre-Remaster content. May include legacy alignment.
Source: the-enmity-cycle-bestiary (Pre-Remaster)
Perception +16
Skills acrobatics +15, arcana +14, deception +21, diplomacy +21, intimidation +17, religion +14, society +14, stealth +17
Str
+3
Dex
+5
Con
+3
Int
+3
Wis
+4
Cha
+7
AC 26
Fort +13
Ref +17
Will +18
HP 125
Immunities disease
Weaknesses cold-iron 6, holy 6
Speed 25 feet, fly 35 feet
Offense
Melee Claw +18, Damage 2d8+7 slashing plus 1d6 spirit
Abilities
+1 Status to All Saves vs. Magic —
Hatred of Red — Pairakas hate the color red. Zridi won't wear the color or willingly enter any place painted red. Given a choice, she'll attack a creature wearing red first. If barred from expressing her displeasure toward the color by force or some magical effect, she takes 2d6 mental damage at the end of her turn.
Bubonic Plague (disease) — A creature can't remove the fatigued condition while infected
Saving Throw DC 24 Fortitude
Onset 1 day
Stage 1 Fatigued (1 day)
Stage 2 Enfeebled 2 and fatigued (1 day)
Stage 3 Enfeebled 3, fatigued, and take 1d6 bleed every 1d20 minutes (1 day)
Change Shape (concentrate, divine, polymorph) — Zridi can take the appearance of any Small or Medium humanoid or animal. This doesn't change her Speed or her attack and damage modifiers with the Strikes, but it might change the damage type her Strikes deal.
Change Shape
Compelled Performance (divine, emotion, mental) — Frequency once per day
Effect Zridi grants the target a +2 status bonus to Performance checks for one week. The target must attempt a DC 26 Will save.
**Critical Success** No further effect.
**Success** The target must Perform for 1 action on its next turn.
**Failure** The target must Perform for 3 actions on its next turn, undertaking a Performance task set by Zridi.
**Critical Failure** As failure, but Zridi can choose to delay the effect and trigger it at any point in the next week as a reaction.
Tormenting Dreams (divine, emotion, mental) — Frequency once per day
Effect Zridi torments a sleeping creature within 100 feet with visions of betrayals by loved ones and friends. The target must attempt a DC 26 Will save, with the effects of the Nightmare spell.
Spells
Dimension Door (At Will) (rank 4)
Outcast's Curse (At Will) (rank 4)
Suggestion (At Will) (rank 4)
Misdirection (At Will) (Self Only) (rank 2)
Charm (At Will) (rank 1)
Detect Magic (rank 1)
Div Pact (rank 1)
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