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Arctic Rift

Rank 8 — arcane, primal (cold, concentrate, manipulate)

Source: Pathfinder Player Core

Cast 2 actions
Components somatic, verbal
  • 12d8 cold damage
A jagged crack opens in the air, dealing 12d8 cold damage as it draws away warmth. Each creature along the rift must attempt a Fortitude save. **Critical Success** The creature is unaffected. **Success** The creature takes half damage. **Failure** The creature takes full damage and is Slowed 1 until the start of your next turn. **Critical Failure** The creature takes double damage, is Immobilized by a layer of ice, and is slowed 1 as long as it's immobilized. The ice is an object with 60 Hit Points, Hardness 5, immunity to cold damage, and vulnerability 10 to fire. It has object immunities and is destroyed if the target Escapes. Heightened (+1) The damage increases by 1d8 and the ice's Hit Points increase by 5.

Heightened

Heightened (+undefined): 1d8 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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