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Blazing Dive

Rank 3 — arcane, primal (air, concentrate, fire, manipulate)

Source: Pathfinder Secrets of Magic

Cast 2 actions
Components somatic, verbal
  • 3d4 bludgeoning damage
  • 3d6 fire damage
Superheated air collects under you, buoying you high into the sky before you plummet back down in a fiery comet. You Fly 15 feet straight up into the air, then Fly in a straight line to an empty space of your choice on the ground within 60 feet. When you land, the blistering air blasts out from you, dealing 3d4 bludgeoning damage and 3d6 fire damage (basic Reflex save) to all creatures in a 10-foot emanation. Heightened (+1) The damage increases by 1d4 bludgeoning and 1d6 fire.

Heightened

Heightened (+undefined): 1d4 untyped damage, 1d6 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Secrets of Magic, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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