Chilling Darkness
Rank 3 — divine (attack, cold, concentrate, darkness, manipulate, unholy)
Source: Pathfinder Player Core
- 5d6 cold damage
You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack. The ray deals 5d6 cold damage. If the target has the holy trait, you deal an extra 5d6 spirit damage.
**Critical Success** The target takes double damage.
**Success** The target takes full damage.
If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.
Heightened (+1) The cold damage increases by 2d6, and the spirit damage against holy creatures increases by 2d6.
Heightened
Heightened (+undefined): 2d6 untyped damage
Cast Chilling Darkness in your encounter, tracked automatically, free, no install.
Open in PathfinderGM →