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Divine Immolation

Rank 5 — divine (concentrate, fire, manipulate, sanctified, spirit)

Source: Pathfinder Player Core

Cast 2 actions
Components somatic, verbal
Range 120 feet
  • 6d6 fire damage
Divine flames scour creatures within the area. Creatures take 6d6 fire damage and d6 persistent fire damage. The divine power within the flames scorches the spirit as well; a creature takes spirit damage instead of fire damage from divine immolation if that would be more detrimental to the creature (as determined by the GM). **Critical Success** The creature is unaffected. **Success** The creature takes half damage and no persistent damage. **Failure** The creature takes full damage and persistent damage. **Critical Failure** The creature takes double damage and double persistent damage. Heightened (+1) The damage increases by 1d6 and persistent damage increases by 1d6.

Heightened

Heightened (+undefined): 1d6 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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