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Divine Wrath

Rank 4 — divine (concentrate, manipulate, sanctified, spirit)

Source: Pathfinder Player Core

Cast 2 actions
Components somatic, verbal
Range 120 feet
  • 4d10 spirit damage
You channel the fury of divinity against your foes. You deal 4d10 spirit damage to enemies in the area, depending on their Fortitude save. **Critical Success** The creature is unaffected. **Success** The creature takes half damage. **Failure** The creature takes full damage and is Sickened 1. **Critical Failure** The creature takes full damage and is Sickened 2; while it's sickened, it's also Slowed 1. Heightened (+1) The damage increases by 1d10.

Heightened

Heightened (+undefined): 1d10 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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