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Door to Beyond

Rank 4 (uncommon) (cleric, concentrate, focus, manipulate)

Source: Pathfinder Lost Omens Divine Mysteries

Cast 2 actions
Components somatic, verbal, focus
Range 5 feet
Duration 1 minute
  • 4d6 slashing damage
Striking at thin air, you create hairline cracks in an unoccupied adjacent space that lead somewhere outside reality. Air rushes through the cracks, drawing Large or smaller creatures and objects of light Bulk or less toward the center. Large or smaller creatures in the area must attempt a Fortitude save at the start of their turn; creatures that move into the area must attempt the save upon entering. The cracks of the door to beyond are too thin for anything to fully slip through, but decompressive effects deal 4d6 slashing damage to any creature or object that ends its turn adjacent to the door. You are unaffected by your own door to beyond. You can Dismiss the spell. **Success** The creature is unaffected. **Failure** The creature is pulled 10 feet toward the door. **Critical Failure** The creature is pulled 20 feet toward the door. Heightened (+1) The damage increases by 1d6.

Heightened

Heightened (+undefined): 1d6 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Lost Omens Divine Mysteries, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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