Foresee the Path
Cantrip (uncommon) (cantrip, concentrate, psychic)
Source: Pathfinder Dark Archive (Remastered)
You see just a split second into the future and glean how an enemy will move, making it easier for your allies to strike it mid-action. Make a Perception{Perception check} against the target enemy's Will DC or Deception DC, whichever is higher. The GM may judge a different DC is more appropriate if it's higher; for instance, using the Warfare Lore DC of a military captain. The target is then temporarily immune for 1 minute.
**Critical Success** The target ally gains a reaction that lets it make a melee Strike against the target enemy, triggered if the enemy leaves a square within the ally's reach. If the ally already has an ability that lets it make melee Strikes as a reaction, such as Reactive Strike, the ally can forgo gaining the temporary reaction to instead gain a +2 status bonus to melee Strikes it makes as reactions.
**Success** As critical success, but the status bonus an ally gets if it forgoes the reaction is +1.
**Failure** The spell has no effect.
Heightened
Heightened (+undefined):
Cast Foresee the Path in your encounter, tracked automatically, free, no install.
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