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Glimpse the Truth

Rank 4 (uncommon) (aura, cleric, focus, manipulate, revelation)

Source: Pathfinder Player Core

Cast 1 action
Components somatic, focus
Duration 1 round
Divine insight lets you see things as they are, unveiled by attempts to magically cloak the truth. The GM attempts a secret counteract check against each illusion that is at least partially within the area. Instead of counteracting the illusion, you see through it (for instance, if the check succeeds against an Illusory Disguise spell, you see the creature's true form but illusory disguise doesn't end). Each time a new illusion comes into the aura during the duration of the spell, the GM attempts a secret counteract check for that illusion. Heightened (7th) You can allow everyone within range of the emanation to see through illusions you succeed against, not just yourself.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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