← Home

Glowing Trail

Cantrip (uncommon) — arcane, divine, occult, primal (cantrip, concentrate, manipulate)

Source: Pathfinder #194: Cult of the Cave Worm

Cast 2 actions
Components somatic, verbal
Duration 1 hour
Your movements leave a vague glowing path behind you, like a misty echo of your presence. While your form is not discernible, your size is. This path hangs in space and is not anchored to any surface, so it tracks your movement through the air. The path fades after 10 minutes. You can Dismiss this spell at any time, but the path fades normally. The path can be visible or Invisible. While visible, it appears as a faintly glowing mist in a color of your choosing but sheds no light beyond its area. While invisible, you can still detect the path, but it gives off no light. Heightened (3rd) The glowing trail fades after 1 day. Heightened (5th) The glowing trail fades after 1 week. Heightened (7th) The glowing trail fades after 1 month. Heightened (9th) The glowing trail fades after 1 year.

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder #194: Cult of the Cave Worm, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

Full licenses · Privacy · Terms

Cast Glowing Trail in your encounter, tracked automatically, free, no install.

Open in PathfinderGM →