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Life-Giving Form

Rank 6 (uncommon) (concentrate, focus, healing, light, manipulate, oracle, vitality)

Source: Pathfinder Player Core 2

Cast 2 actions
Components somatic, verbal, focus
Duration 1 minute
You transcend your physical form, becoming a beacon of healing energy. Your body exudes bright light like a torch. You gain resistance 5 to precision damage and weakness 5 to void damage, and your unarmed Strikes deal an extra 1d4 vitality damage. You can touch a living creature with an Interact action to restore d8 healing vitality Hit Points to it, and when a creature touches you with an Interact action you can allow it to gain the same healing; either way, the creature becomes temporarily immune to life-giving form's healing for 1 minute. This is a vitality healing effect. You can't heal yourself with life-giving form. A creature harmed by vitality damage (such as an undead) that touches you or damages you with an unarmed attack or non-reach melee weapon instead takes 3d4 + 6 - 6 vitality damage, and it doesn't become temporarily immune. You can Dismiss this spell. Heightened (+1) The Hit Points restored with an Interact action increases by 1d8, the vitality damage increases by 1, and the resistance and weakness increases by 1

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core 2, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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