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Phantasmal Custodians

Rank 3 (uncommon)

Source: Pathfinder Player Core 2

Cast 1 day
Duration 1 year
Area 100 feet × 100 feet, up to 20 feet high You create a long-lasting adaptation of the Phantasmal Minion, forming entities to carry out basic tasks at a fixed location. **Critical Success** The ritual creates six phantasmal minions . You don't need to concentrate on them, and they aren't summoned minions. You can spend an action, which has the concentrate trait, to command one to perform a basic task; it continues to perform the task until commanded again. **Success** As critical success, but the ritual creates three minions. **Failure** The ritual fails to create any phantasmal minions . **Critical Failure** The ritual creates six phantasmal minions , but these creatures are hostile and capable of making fist Strikes with an attack bonus equal to your skill modifier for the primary skill check, dealing 1d6 force damage. They attack you and your allies and attempt to break objects belonging to you and your allies within the area. Heightened (6th) If destroyed, the phantasmal minions reform the next morning. The cost increases to 30 gp

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core 2, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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