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Prismatic Spray

Rank 7 — arcane, occult (concentrate, light, manipulate)

Source: Pathfinder Core Rulebook

Cast 2 actions
Components somatic, verbal
A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature. Prismatic Spray Color Save Effects (Traits) 1 Red Reflex 50 fire damage (fire) 2 Orange Reflex 60 acid damage (acid) 3 Yellow Reflex 70 electricity damage (electricity) 4 Green Fortitude 30 poison damage and Enfeebled 1 for 1 minute (poison) 5 Blue Fortitude Affected as if by Petrify 6 Indigo Will Confused, as the Warp Mind spell (mental) 7 Violet Will Slowed for 1 minute; if a critical failure, sent to another plane, as Interplanar Teleport (teleportation) 8 Potent beam - Affected by two beams - roll twice, rerolling any duplicates or results of 8

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Core Rulebook, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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