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Revival

Rank 10 — divine, primal (concentrate, healing, manipulate, vitality)

Source: Pathfinder Player Core

Cast 2 actions
Components somatic, verbal
Range 30 feet
Targets dead creatures and living creatures of your choice within range
Duration 1 minute
  • 10d8+40 healing
A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points. In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as Raise Dead. The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once revival 's duration ends, they lose all temporary Hit Points and die. Revival can't resurrect creatures killed by Disintegrate or a death effect. It has no effect on undead.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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