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Roar of the Dragon

Rank 4 (uncommon) (auditory, cleric, concentrate, emotion, focus, manipulate, mental)

Source: Pathfinder Lost Omens Divine Mysteries

Cast 2 actions
Components somatic, verbal, focus
Duration varies
You channel the might of dragons into your voice, letting out a roar that engenders respect in dragonkind but that instills fear in most other creatures. The impressive roar grants you a +2 circumstance bonus to Diplomacy checks for 10 minutes against dragons that were in the area at the time of casting. Roar of the dragon affects non-dragon creatures with deep ties to dragonkind (such as a barbarian with the draconic instinct, a sorcerer with the draconic bloodline, or a member of a culture that reveres dragons) as if they had the dragon trait. The GM decides if a creature is aligned enough with dragonkind to be affected in this way. All enemies within the area other than dragons must attempt a Will save; to these enemies, roar of the dragon is a fear effect. **Critical Success** The creature is unaffected. **Success** The creature is Frightened 1. **Failure** The creature is Frightened 2. **Critical Failure** The creature is Frightened 3 and Fleeing for 1 round.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Lost Omens Divine Mysteries, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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