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Scrying

Rank 6 (uncommon) — arcane, occult (concentrate, manipulate, scrying)

Source: Pathfinder Player Core

Cast 10 minutes
Components somatic, verbal
Range planetary
Targets 1 creature
Duration 10 minutes
You magically spy on a creature of your choice. Scrying works like Clairvoyance, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying 's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save. **Critical Success** The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you. **Success** The spell fails and the target is temporarily immune for 1 day. **Failure** The spell succeeds. **Critical Failure** The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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