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Shadow Zombie

Rank 2 (uncommon) — arcane, divine, occult (concentrate, manipulate, shadow)

Source: Pathfinder #181: Zombie Feast

Cast 2 actions
Components somatic, verbal
Range 30 feet
Targets 1 zombie of level 1 or lower
Duration varies
You cast a shadow over the target zombie, briefly turning it into shadowy vapor and controlling its movement. While in this vaporous state, the zombie is a minion under your control, gains resistance 8 to physical damage, and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate traits. It gains a fly Speed of 10 feet and can slip through tiny cracks. If the target is already your minion when you cast the spell, it doesn't get a saving throw and becomes vaporous for 10 minutes. If the target is not your minion, it can attempt a Will save to resist the spell. If it's already under someone else's command, the controlling creature also rolls a Will save, and the zombie uses the better result. **Critical Success** The target is unaffected and is temporarily immune for 24 hours. **Success** The target is unaffected. **Failure** The target becomes your shadowy minion for 1 minute. **Critical Failure** As failure, but for 10 minutes. Heightened (4th) You can target a zombie of level 5 or lower.

Heightened

Rank 4:

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder #181: Zombie Feast, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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