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Spellwrack

Rank 6 — arcane, divine, occult (concentrate, curse, force, manipulate)

Source: Pathfinder Player Core

Cast 2 actions
Components somatic, verbal
Range 30 feet
Targets 1 creature
You cause any spells cast on the target to spill out their energy in harmful surges. The target must attempt a Will save. **Critical Success** The target is unaffected. **Success** Whenever the target becomes affected by a spell with a duration, the target takes 2d12 persistent force damage. Each time it takes persistent force damage from spellwrack , it reduces the remaining duration of spells affecting it by 1 round. Only a successful Arcana check against your spell DC can help the target recover from the persistent damage; the curse and the persistent damage end after 1 minute. **Failure** As success, but the curse and persistent damage do not end on their own. **Critical Failure** As failure, but the persistent force damage is 4d12 persistent force.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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