← Home

Steal Shadow

Rank 3 (uncommon) (concentrate, focus, manipulate, shadow, sorcerer)

Source: Pathfinder Advanced Player's Guide

Cast 2 actions
Components somatic, verbal, focus
Range 60 feet
Targets 1 creature
Duration 1 minute
  • 3d4 void damage
You steal a creature's shadow, leaving it weakened and vulnerable. The target must attempt a Fortitude save. **Critical Success** The target is unaffected. **Success** The target is Enfeebled 1 for 1 round. **Failure** The target takes 3d4 void damage and is Enfeebled 1 for the spell's duration as you tear its shadow away, collecting it in your hand. On subsequent rounds, the first time each round you Sustain the Spell, you can throttle the shadow to deal 3d4 void damage to the target (basic Fortitude save). Until the spell ends, the target doesn't cast a shadow. **Critical Failure** As failure, but the target is Enfeebled 2. Heightened (+1) The damage when the spell is cast and when it is sustained increases by 1d4 void.

Heightened

Heightened (+undefined): 1d4 untyped damage

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Advanced Player's Guide, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

Full licenses · Privacy · Terms

Cast Steal Shadow in your encounter, tracked automatically, free, no install.

Open in PathfinderGM →