Sting of the Sea
Cantrip (uncommon) (cantrip, concentrate, hex, witch)
Source: Pathfinder Howl of the Wild
A long tentacle like that belonging to an octopus, anemone, or man-of-war, dripping with briny water, appears from a glowing blue portal to wrap around the target's face, blocking its vision. For the duration of the spell, the target must attempt a Fortitude save at the beginning of its turn. The portal follows the target around, and the tentacle can't be targeted or harmed.
**Critical Success** The target is unaffected.
**Success** The target takes a –2 penalty to Perception checks involving vision until the end of its turn.
**Failure** The target is Dazzled until the end of its turn.
**Critical Failure** The target is Blinded until the end of its turn.
Cast Sting of the Sea in your encounter, tracked automatically, free, no install.
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