Swallow Light
Rank 2 (uncommon) — arcane, divine, occult (cold, concentrate, darkness, manipulate, void)
Source: Pathfinder #181: Zombie Feast
- 1d6 cold damage
- 1d6 void damage
You draw magical light into your open mouth, consuming it and turning its essence into fuel for a gout of life-draining shadows. Attempt a counteract check against the light effect. If you successfully counteract it, you gain a breath weapon of chilling shadows you can use until the spell ends. Exhaling the breath is a two-action activity. The breath weapon is a 15-foot cone and deals 1d6 cold damage plus 1d6 void damage. Creatures in the area can attempt a basic Reflex save against your spell DC. Once activated, you can't use the breath weapon again for rounds.
Heightened (+2) Increase the damage of the breath weapon by 1d6 cold damage and 1d6 void damage.
Heightened
Heightened (+undefined): 1d6 untyped damage, 1d6 untyped damage
Cast Swallow Light in your encounter, tracked automatically, free, no install.
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