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Teeth to Terror

Rank 2 (uncommon) — occult (concentrate, fear, illusion, manipulate, mental)

Source: Pathfinder #181: Zombie Feast

Cast 2 actions
Components somatic, verbal
Range 30 feet
Targets 1 creature with teeth
Duration 1 minute
  • 2d4 mental damage
  • 1d4 persistent mental damage
The target believes its teeth are falling out, crawling along its face, stabbing into its body, and cramming themselves down its throat. The target takes 2d4 mental damage and 1d4 persistent mental, depending on its Will save. The target takes a -1 circumstance penalty to Strikes with its jaws or teeth while it is taking persistent mental damage. **Critical Success** The target is unaffected. **Success** The target takes half damage and no persistent mental damage. **Failure** The target takes full damage and persistent mental damage and is Frightened 1. **Critical Failure** The target takes full damage and persistent mental damage and is Frightened 3. Heightened (+2) You can target two additional creatures, the mental damage increases by 2d4, and the persistent mental damage increases by 1d4.

Heightened

Rank 4: 4d4 mental damage, 2d4 mental damage
Rank 6: 6d4 mental damage, 3d4 mental damage
Rank 8: 8d4 mental damage, 4d4 mental damage
Rank 10: 10d4 mental damage, 5d4 mental damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder #181: Zombie Feast, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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