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Telekinetic Maneuver

Rank 2 — arcane, occult (attack, concentrate, force, manipulate)

Source: Pathfinder Player Core

Cast 2 actions
Components somatic, verbal
Range 60 feet
Targets 1 creature
With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, Reposition, or Trip the target using a spell attack roll instead of an Athletics check.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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