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Threatening Mimicry

Rank 3 (uncommon) (concentrate, emotion, fear, focus, illusion, manipulate, mental, ranger)

Source: Pathfinder Howl of the Wild

Cast 2 actions
Components somatic, verbal, focus
You appear larger and stronger to nearby creatures, appearing to possess threatening features like antlers, claws, or poison to their senses. Each non-allied creature in the area must attempt a Will save. **Critical Success** The creature is unaffected. **Success** The creature is Frightened 1. This condition doesn't decrease at the end of its turn if it damaged you during that turn. **Failure** As success, but Frightened 2. **Critical Failure** As success, but Frightened 3.

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Howl of the Wild, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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