Veil of Spirits
Rank 2 (uncommon) — arcane, divine, occult (concentrate, manipulate, spirit)
Source: Pathfinder Lost Omens Shining Kingdoms
You draw on the essence of spiritual energy surrounding you to manifest a misty veil. When a creature that isn't immune to spirit damage begins its turn within the area, it must attempt a Reflex save. You can Dismiss the veil.
**Critical Success** The creature is unaffected.
**Success** The creature is Dazzled until the beginning of its next turn.
**Failure** The creature is dazzled and gains a weakness to spirit damage equal to half your level until the beginning of its next turn as spiritual energy clings to it. A creature with spiritsense can't use that imprecise sense while it's dazzled in this way.
**Critical Failure** As failure, but the weakness is equal to your level.
Cast Veil of Spirits in your encounter, tracked automatically, free, no install.
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