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Vomit Swarm

Rank 2 — arcane, occult, primal (concentrate, manipulate)

Source: Pathfinder Player Core 2

Cast 2 actions
Components somatic, verbal
  • 2d8 piercing damage
You belch forth a swarm of magical vermin. You evoke and shape the creatures from your own imagination, allowing you to change the appearance of the creatures (typically a mix of centipedes, roaches, wasps, and worms), but this doesn't change the effect of the spell. The vermin swarm over anyone in the area, their bites and stings dealing 2d8 piercing damage (basic Reflex save). A creature that fails its saving throw also becomes Sickened 1. Once the spell ends, the swarm disappears. Heightened (+1) The damage increases by 1d8.

Heightened

Heightened (+undefined): 1d8 untyped damage

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Spell data derived from the Pathfinder Second Edition Remaster rules. Source book: Pathfinder Player Core 2, used under the ORC License (or the Open Game License 1.0a for pre-Remaster source books). See our licenses page for the full attribution and Section 15 copyright notice.

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