Alapolo
Creature 17 (rare) — fey, shadow
Pre-Remaster content. May include legacy alignment.
SnareShadeLANDfeyshadow
Short-lived, strange creatures called alapolos cling to the shadows in eerie moonlight, inviting others to dance. Although these "shadow dancers" aren't actively malevolent, they become petulant when others won't dance with them.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +28; low-light-vision
Languages common, fey
Skills acrobatics +30, deception +30, diplomacy +30, performance +30 (+36 Dancing), Shadow Lore +30, stealth +36
Str
+0
Dex
+9
Con
+5
Int
+0
Wis
+6
Cha
+9
AC 41
Fort +26
Ref +34
Will +29
HP 310
Immunities light
Speed 40 feet
Offense
Melee Shadow Claw (agile, finesse, magical, reach-10) +33, Damage 3d10+15 slashing
Abilities
Cloying Pull —
One with Shadows — The alapolo isn't affected by darkness, light, or shadow effects
Enticing Invitation (incapacitation, mental, primal) — The alapolo whispers an invitation to a creature within 30 feet. The creature must attempt a DC 38 Will save.
Critical Success The target is unaffected and temporarily immune to all Enticing Invitations for 24 hours.
Success The target must spend 1 action on its next turn dancing in place.
Failure The target becomes Drained 1. It is also Fascinated by the alapolo for 1 minute and can't attack the alapolo as long as it's fascinated. While fascinated, the target must spend 2 actions on each of its turns dancing in place.
Critical Failure As failure, except the target is Drained 3 and must spend 3 actions on each of its turns dancing in place.
Critical Success The target is unaffected and temporarily immune to all Enticing Invitations for 24 hours.
Success The target must spend 1 action on its next turn dancing in place.
Failure The target becomes Drained 1. It is also Fascinated by the alapolo for 1 minute and can't attack the alapolo as long as it's fascinated. While fascinated, the target must spend 2 actions on each of its turns dancing in place.
Critical Failure As failure, except the target is Drained 3 and must spend 3 actions on each of its turns dancing in place.
Shifting Shadows — An alapolo's movement doesn't trigger reactions.
Weighty Shadow (primal) —
WORKS WELL WITH
AnvilLANDA durable frontline holds the line while this fey isolates and manipulates whichever target it compels closer.
CrasherLANDA heavy hitter finishes targets that this creature has already lured out of position with its compulsion.
SniperLANDA ranged attacker punishes targets compelled into the open by this fey's enticing pull.
PUNISHES
✖ low Will✖ melee reliance✖ isolated targets
Avoid stacking with another compulsion-based controller; both compete for the same priority target's action economy.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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