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Aluum Enforcer

Creature 10 (uncommon) — construct, mindless

Pre-Remaster content. May include legacy alignment.

AnvilLANDconstruct

The most common aluum is powered by the bound soul of a loyal city servant, but its creation is among the Pactmasters' most guarded secrets. There are dozens of dormant aluums spread throughout Katapesh, and only someone wearing an aluum charm can activate and command one of these 14-foot-tall soldiers. The Pactmasters entrust few beyond the Zephyr Guard to carry these charms, and stealing such a charm is one of the most severe crimes in the city. Aluums are powerful metal and stone constructs

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +17; darkvision
Skills athletics +23
Str
+7
Dex
+2
Con
+5
Int
-5
Wis
+1
Cha
-5
AC 30 Fort +21 Ref +18 Will +15
HP 145
Immunities magic, mental
Resistances physical (except adamantine) 10
Speed 25 feet

Offense

Melee Fist (magical, unarmed) +23, Damage 2d10+13 bludgeoning plus Paralyzing Force

Abilities

Attack of Opportunity
Aluum Antimagic — Aluum enforcers are immune to spells and magical abilities, with two exceptions. A void spell or magical ability grants an aluum enforcer the Quickened condition until the end of its next turn instead of its normal effects. A vitality spell or ability makes an aluum enforcer Slowed 1 until the end of its next turn instead of its normal effects.
Paralyzing Force (arcane, incapacitation) — A creature damaged by the aluum enforcer's fist Strike must succeed at a DC 27 Fortitude save or become Paralyzed for 1 round. On a critical failure, the creature is paralyzed for 1d4 minutes and falls Prone.
Soul Shriek (arcane, auditory, mental, sonic) — The aluum enforcer emits a keening wail in a 15-foot cone that deals 9d6 sonic damage (DC 27 Fortitude save). A creature that fails its save is Stunned 1, or Stunned 3 on a critical failure.

The aluum can't use Soul Shriek again for 1d4 rounds.

WORKS WELL WITH

CrasherLANDA Crasher exploits paralysis openings to deliver devastating strikes against immobilized targets.
SniperLANDA Sniper attacks safely behind the Anvil's Attack of Opportunity coverage and lockdown potential.
ShadeLANDA Shade capitalizes on paralyzed or stunned targets for reliable critical hits and debilitation.

PUNISHES

✖ spellcasting✖ clumping✖ mobility✖ non-adamantine weapons
Another mindless construct lacks the tactical adaptability to handle unexpected party tactics.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #149: Against the Scarlet Triad.

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