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Animated Blade

Creature -1 (uncommon) — construct, mindless

Pre-Remaster content. May include legacy alignment.

FlankerAERIALconstruct

Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)

Perception +3; darkvision
Skills athletics +6
Str
+1
Dex
+1
Con
+0
Int
-5
Wis
+0
Cha
-5
AC 16 ((14 when broken); construct armor) Fort +3 Ref +6 Will +3
HP 4
Immunities mental
Speed 0 feet, fly 15 feet

Offense

Melee Rusty Blade (sweep) +6, Damage 1d4+1 slashing plus Tetanus

Abilities

Construct Armor (Hardness 4) — Like normal objects, an animated blade has Hardness. This Hardness reduces any damage the blade takes by an amount equal to the Hardness. Once an animated blade is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, and its Armor Class is reduced to 14.
Tetanus (disease) — Saving Throw DC 15 Fortitude

Onset 1 week

Stage 1 Clumsy 1 (1 week)

Stage 2 Clumsy 2 and can't speak (1 day)

Stage 3 Paralyzed (1 day)

Stage 4 death

WORKS WELL WITH

AnvilAERIALPositioning tension — the Anvil clusters multiple foes for the blade's sweep attacks.
CrasherAERIALNumbers tension — the Crasher provides burst finishing while the blade supplies flanking and the disease track.

PUNISHES

✖ clumping✖ low Fortitude
Single-digit HP collapses under any area effect.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #175: Broken Tusk Moon.

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