Animated Broom
Creature -1 — construct, mindless
FlankerLANDconstructmindless
Animated brooms perform menial tasks of cleaning and upkeep, but they can step in to defend a room from intrusion if needed. These simple animated objects can be found with greater frequency than more complicated and costly objects. Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspect
Source: pathfinder-monster-core
Perception +3; darkvision
Skills athletics +5
Str
+0
Dex
+1
Con
+0
Int
-5
Wis
+0
Cha
-5
AC 15 ((13 when broken); construct armor)
Fort +3
Ref +6
Will +3
HP 6
Immunities mental
Speed 15 feet
Offense
Melee Bristles (agile, finesse, magical) +6, Damage 1d4 bludgeoning plus Dust
Abilities
Construct Armor (Hardness 2) — Like normal objects, an animated broom has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated broom is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and reducing its Armor Class to 13.
Dust — A creature hit by an animated broom's bristles must succeed at a DC 15 Fortitude save or spend its next action coughing. Even if hit by multiple dust attacks, the creature has to spend only 1 action coughing to clear the dust out.
A creature that doesn't breathe is immune to this effect.
A creature that doesn't breathe is immune to this effect.
WORKS WELL WITH
AnvilLANDA durable front-liner draws focus while the broom darts in to waste an action forcing a cough save.
CrasherLANDHeavy melee pressure capitalizes on the tempo the broom steals by forcing reactive coughing fits.
PUNISHES
✖ standing still✖ low Fortitude
Works well with · Punishes · Pairing advice
Unlock with Tactics
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