Ash Giant
Creature 11 — giant, humanoid
SnareAnvilLANDgianthumanoid
Rugged and covered in pustules and sores from wandering harsh wastelands, ash giants dwell in the unwelcoming wilderness. Their lives are difficult, hardening them into utterly vicious, capricious, and cruel creatures. Their sadistic sense of humor and love for pranks makes them hated by almost all humanoids they encounter. Despite being crass and rough, ash giants are survivors above all, and they use their ingenuity to craft weapons, traps, harnesses for mounts, and tools. If the aim is cruelt
Source: pathfinder-monster-core-2
Perception +21; low-light-vision
Languages common, jotun
Skills athletics +24, crafting +16, diplomacy +16 (+17 with vermin), intimidation +21, survival +21
Str
+7
Dex
+3
Con
+6
Int
-1
Wis
+4
Cha
-2
Items Piggy Clod (6), War Flail
AC 30
Fort +23
Ref +18
Will +21
+2 status to all saves vs. disease
HP 240
Speed 30 feet
Offense
Melee War Flail (disarm, magical, reach-10, sweep, trip) +24, Damage 2d10+13 bludgeoning plus Gore Grinder
Melee Fist (agile, reach-10, unarmed) +24, Damage 2d4+13 bludgeoning
Ranged Piggy Clod (brutal) +24, range increment 40 feet, Damage 2d8+7 slashing plus 5 slashing
Abilities
Vermin Empathy — The ash giant can ask questions of, receive answers from, and use the Diplomacy skill with insects, arachnids, and similar creatures.
+2 Status to All Saves vs. Disease —
Reactive Strike —
Tumor Pop — When the ash giant takes piercing damage while they have a swollen tumor, the tumor explodes automatically, with the effect of Blastboil.
Blastboil — The ash giant pops one of the massive, swollen pustules on their body. Each creature in a 15-foot cone takes 5d8 poison damage with a DC 29 Reflex save. A creature that fails its save is also Sickened 1 (or Sickened 2 on a critical failure). This ability and tumor pop can't be used again until another tumor swells to a suitable size in 1d4 rounds.
Gore Grinder —
Tangle-Topple — The ash giant makes a piggy clod Strike. If it hits, the target is tangled in ragged scrap. It's Immobilized, can't leave the ground, and falls to the ground if it's flying. This ends if the creature Escapes or the metal is Forced Open.
WORKS WELL WITH
SniperLANDRanged support avoids the melee-triggered poison burst while pressuring from range.
CrasherLANDA mobile brute finishes off targets immobilized by the tangling ranged attack.
PUNISHES
✖ piercing damage reliance✖ clumping✖ standing still
Piercing damage triggers a poison burst; avoid relying on piercing-focused melee allies standing adjacent.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Ash Giant in the encounter builder — free, no install.
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