Ashen Swale
Creature 7 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
WeaverMenderLANDhumanoid
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +13
Languages common, draconic, fey, hallit, necril; telepathy 100 feet (idovik only)
Skills acrobatics +12, arcana +15, deception +17, intimidation +17, nature +15, survival +13, thievery +12
Str
+1
Dex
+1
Con
+3
Int
+2
Wis
+2
Cha
+4
Items Spear, Wand of Heal (Level 3)
AC 23
Fort +18
Ref +12
Will +15
HP 120
Speed 25 feet
Offense
Ranged Spear (magical, thrown-20) +14, Damage 1d6+4 piercing
Abilities
Siphon Life (concentrate, primal, vitality) —
Corpse Puppet (concentrate, incapacitation, manipulate, primal) — Ashen Swale seizes control of the body of a creature within 30 feet that is dead or Unconscious. The target must attempt a Will save. Dead creatures automatically fail this save. On a success, the target is permanently immune to Corpse Puppet. On a failure, the target is controlled by Ashen Swale. It gains the minion trait and can act as though it were alive and conscious as long as it's controlled by Ashen Swale. Controlling each target requires Ashen Swale to take an action to Command a Minion. The only actions the target can take during this time are Interact, Stride, and Strike.
Ashen Swale retains control of the target for 10 minutes. This control ends immediately if the target loses the unconscious condition or the target is dealt an additional 50 damage since Ashen Swale took control (which destroys the body completely). After he has lost control of a target, that target is permanently immune to Corpse Puppet.
Ashen Swale can control up to two targets with Corpse Puppet at a time.
Ashen Swale retains control of the target for 10 minutes. This control ends immediately if the target loses the unconscious condition or the target is dealt an additional 50 damage since Ashen Swale took control (which destroys the body completely). After he has lost control of a target, that target is permanently immune to Corpse Puppet.
Ashen Swale can control up to two targets with Corpse Puppet at a time.
Hasten Eidolon (concentrate) — Ashen Swale focuses on the link he shares with Idovik to quicken his eidolon's actions. Idovik is Quickened 1 until the beginning of Ashen Swale's next turn.
Manifest Eidolon (concentrate, magical, manipulate, teleportation) — Ashen Swale summons Idovik in an adjacent open space. If Idovik was already manifested, Ashen Swale chooses whether to unmanifest Idovik or to teleport Idovik to an adjacent open space. If Idovik unmanifested at 0 Hit Points, this process takes 1 minute instead of 3 actions, but Idovik regains 1 Hit Point when he remanifests.
Transpose (concentrate, manipulate, primal, teleportation) — With a flash, Ashen Swale and Idovik switch places, each teleporting to the other's position.
Divine Spontaneous Spells DC 25, attack +17
4th Enervation
3rd Bind Undead, Blindness, Envenom Companion, Vampiric Touch
2nd Bone Spray, Boneshaker
1st Animate Dead
Cantrips (4th) Chill Touch, Daze, Electric Arc, Forbidding Ward, Light
Arcane Focus Spells DC 25, attack +17; 1 Focus Point
Cantrips Boost Eidolon, Reinforce Eidolon
WORKS WELL WITH
CrasherLANDCrasher deals direct damage while Weaver controls positioning and line of sight through summoned allies and teleportation swaps.
AnvilLANDAnvil provides a durable front line that anchors enemies while Weaver's spellcasting and puppet manipulation control engagement space.
FlankerLANDFlanker exploits positioning chaos created by Weaver's teleportation and summoning to attack from unexpected angles.
PUNISHES
✖ fallen allies✖ backline focus
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Ashen Swale in the encounter builder — free, no install.
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