Atticus
Creature 7 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
SniperCrasherLANDhuman
Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)
Perception +18; +20 to sense motive or vs. conceal an object
Languages common, dwarven, kelish
Skills acrobatics +17, crafting +15, intimidation +15, Legal Lore +13
Str
+4
Dex
+5
Con
+2
Int
+0
Wis
+0
Cha
+2
Items Longsword, Jezail, Breastplate
AC 25
Fort +15
Ref +18
Will +12
HP 120
Speed 25 feet
Offense
Melee Longsword (versatile-p) +17, Damage 1d8+7 slashing
Ranged Jezail (concussive, fatal-aim-d12, magical, reload-1) +19, range increment 90 feet, Damage 1d8+3 piercing
Abilities
+2 Bonus on Perception to Find concealed objects —
+2 Bonus on Perception to Sense motive —
Firearms Critical Specialization — When the shieldmarshal makes a critical hit with a firearm weapon, the target must succeed at a DC 25 Fortitude save or be Stunned 1.
Lawbringer — The shieldmarshal marks a foe for judgment, granting the shieldmarshal a +10-foot circumstance bonus to Speed whenever it Strides toward that creature. The shieldmarshal's Strikes against that creature deal an additional 2d8 precision damage.
Reloading Strike — The shieldmarshal makes a melee Strike against an opponent within reach and Interacts to reload a firearm in their other hand.
WORKS WELL WITH
AnvilLANDA frontline holds the group's attention so this marksman can line up critical hits on the marked target without being closed down first.
SnareLANDA controller that keeps the marked target from fleeing compounds the pursuit this hunter already forces with its bonus Speed.
FlankerLANDA mobile ally creating Off-Guard on the marked target raises the odds of the critical hit that triggers the Stunned condition.
PUNISHES
✖ fleeing targets✖ low Fortitude✖ isolated positioning
Avoid stacking with another marked-target hunter; both would compete over the same single priority kill.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Atticus in the encounter builder — free, no install.
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