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Bharlen Sajor

Creature 11 (unique) — undead, unholy

Pre-Remaster content. May include legacy alignment.

CrasherLANDundeadunholy

Source: strength-of-thousands-bestiary (Pre-Remaster)

Perception +21; darkvision
Languages common, necril
Skills athletics +24, intimidation +22, stealth +20, survival +20
Str
+5
Dex
+7
Con
+7
Int
+0
Wis
+3
Cha
+5
Items Heavy Crossbow, Trident, Breastplate
AC 32 Fort +22 Ref +24 Will +18
HP 190 (void healing, rejuvenation)
Immunities bleed, death-effects, disease, electricity, paralyzed, poison, unconscious
Speed 25 feet

Offense

Melee Shock Trident (electricity, magical) +24, Damage 2d8+11 piercing
Melee Fist (agile, electricity, magical, unarmed) +23, Damage 2d6+11 bludgeoning plus 1d6 electricity plus Push
Ranged Shock Trident (electricity, magical, thrown-20) +24, Damage 2d8+11 piercing
Ranged Shock Heavy Crossbow (electricity, magical, reload-2) +24, range increment 120 feet, Damage 2d10+8 piercing

Abilities

No Escape
Rejuvenation (divine) — When Bharlen is destroyed, her armor rebuilds its body over the course of 1d10 days-or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts.

Bharlen can only be permanently destroyed by obliterating her armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.
Sacrilegious Aura (aura, divine, evil) — 30 feet. When a creature in the aura uses a vitality spell or ability, Bharlen automatically attempts to counteract it, with a +18 counteract modifier.
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Brute Strength — Bharlen deals an extra 1d8 damage with tridents, and a trident gains the shove trait while she is using it in melee (both the extra damage die and the shove trait have been included in Bharlen's trident Strikes above).
Devastating Blast (arcane, electricity) — Bharlen unleashes crackling lightning in a 30-foot cone. Creatures in the area take 6d12 electricity damage (DC 30 Reflex save).

Bharlen can use this ability once every 1d4 rounds.
Graveknight's Curse — This curse affects anyone who wears a graveknight's armor for at least 1 hour.

Saving Throw DC 40 Will save

Onset 1 hour

Stage 1 Doomed 1 and cannot remove the armor (1 day)

Stage 2 Doomed 2, all speeds reduced by 10, and cannot remove the armor (1 day)

Stage 3 dies and transforms into the armor's graveknight.
Ruinous Weapons — Any weapons Bharlen wields gain the effects of the +1 Striking and Shock runes.
Sodden Strike (divine, water) — Bharlen calls to the endless storm to lend murderous power to her blows. She makes a Strike; on a hit, seawater appears in the target's lungs and the target is Sickened 1 (Sickened 3 on a critical hit).
Weapon Master — Bharlen has access to the critical specialization effects of any weapon she wields.
Push

WORKS WELL WITH

AnvilLANDAnvil anchors the frontline so the Crasher can freely position for Devastating Blast cones.
WeaverLANDWeaver creates clumps that maximize the cone's coverage.
FlankerLANDFlanker delivers off-guard for the Crasher's follow-up Strikes.

PUNISHES

✖ kiting✖ clumping✖ vitality magic
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #171: Hurricane's Howl.

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